I recently went back to an old issue of Game Developer to read an article I on the concept of subtractive game design. I'll let you read it and form an opinion, but at the least I agree that the games that have ascribed to a simple and strong focus have delivered some of the best and most memorable experiences I've had in the recent past. Check it out here.
10/29/2009
Subtractive design
I recently went back to an old issue of Game Developer to read an article I on the concept of subtractive game design. I'll let you read it and form an opinion, but at the least I agree that the games that have ascribed to a simple and strong focus have delivered some of the best and most memorable experiences I've had in the recent past. Check it out here.
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